Based in research, driven by joy

That’s our approach to designing classroom tools. The Owlet Math Tools collection is the result of a 5 year design and research study supported by the National Science Foundation and enhanced by real math teachers in classrooms across the United States.

Meet Glow and Cube:
2 no-distractions math manipulatives for K-5

Let students explore in a safe, ad-free digital app. With Glow and Cube, engagement comes naturally – no games required. Align to learning goals while practicing math that
actually looks like math.

Get to know…

 

9+ practice modes across apps

35+ levels to build skills

1 tablet, Chromebook, or Mac required

 

12×12 LED matrix

Glow is part LED display, part etch-a-sketch, and all about making math make sense! Students turn dials and press buttons that control the lights and, in turn, illustrate operations, write math equations, and model fractions. The hands-on aspect allows students to visualize math concepts in a new, concrete way.

3 apps

With the GlowGrid app students model addition, subtraction, multiplication, and division with lights. The GlowPix app allows students to write math equations to create pictures. The Fractions app covers – you guessed it – modeling fractions!

 

Self-checking

Glow merges the strengths of hands-on learning with those of app-based, immediate feedback. Glow communicates to a range of apps, reflecting students’ work in real-time. A quick tap of the ‘Check Answer’ button, and students know right away if they’re on the right track.

Differentiation

Math problems are randomly generated, so different pairs of students will be given different problems. Plus, Teachers have access to adjust levels in a way that’s not obvious to students. Control questions with choices like adding to 20 or 120.

Reporting

Plan lessons based on data straight from student devices! Apps collect performance metrics from students as they work. At the end of the period, use each group’s tablet to check information like: how many questions were answered correctly on the first try, how many questions were answered in total, and which skills need extra practice.

Teacher Guide

Getting started is easy with the Glow Teacher Guide! Whether using Glow to introduce a standard, revisit a skill, or offer remediation, the Teacher Guide offers helpful sample introduction scripts, student prompts, and discussion questions. The printable version is free and a spiral bound version is available for purchase.

Hands-on exploration & practice of addition, subtraction, multiplication, division, & fractions

Research and development generously funded by
STTR grants from the National Science Foundation

 

5+ practice modes across apps

25+ levels to build skills

1 tablet, Chromebook, or Mac required

Sensor-Enabled Tracks

Cube is a sensor-enabled tower designed to develop knowledge of place value, including whole numbers, money, and decimals. Students work in pairs by stacking cubes in the 3 sensor-enabled tracks to create numbers and solve math problems.

 

Cube3 app

With the Cube3 app, students can place cubes with myriad results: solving number puzzles, creating and comparing numbers, rounding numbers to a specified place, and more. Cube6 is a clone of the Cube3 app that works with two towers, giving students six columns to create numbers with more digits.

 

Self-checking

Cube merges the strengths of hands-on learning with those of app-based, immediate feedback. Cube communicates to an app, reflecting students’ work in real-time. A quick tap of the ‘Check Answer’ button, and students know right away if they’re on the right track.

Differentiation

The Cube3 app generates math problems aligned to teachers’ chosen category and activity mode. Pick from Tens, Hundreds, Money, Hundredths, or Thousandths, then choose between the following activity modes: Explore, Make, Build, Round, and Compare. Math problems are randomly generated, so different pairs of students will be given different problems.

Reporting

Plan lessons based on data straight from student devices! Apps collect performance metrics from students as they work. At the end of the period, use each group’s tablet to check information like: how many questions were answered correctly on the first try, how many questions were answered in total, and which skills need extra practice.

Teacher Guide

Getting started is easy with the Cube Teacher Guide! Whether using Cube to introduce a standard, revisit a skill, or offer remediation, the Teacher Guide offers helpful sample introduction scripts, student prompts, and discussion questions. The printable version is free and a spiral bound version is available for purchase.

Hands-on exploration & practice of place value,
money, & decimals

Two complementary tools
sold separately

Free suite of apps for
tablets, Chromebooks & Macs

Focused learning
without ads. Safe for K-5.